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Daniels

Developer Diary #4 - Bits & Pieces

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Oh my, glad to see that so much progress has been made :o
Hope I'll have enough time to upgrade my PC before we have a chance to try it out haha ;)

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Fantastic, great work, seriously.

 

EDIT: Just a suggestion in regards to purchasing a vehicle, there should be a certain 'podium-like' object where upon previewing, via client-side; this allows players to not troll by parking/idling in the purchasing area but instead a specific spot reserved for previewing vehicles.

 

Another suggestion, in the area of which your vehicle is first purchased, there should be a 'zone' where vehicles can't drive into the zone, but only vehicle's that were purchased may drive out.

Edited by George
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Great work! Looking beautiful and I'll love it. I didn't like the video host tho, I had some problems with popups, you could work on that.

Wishing you luck!

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@Daniels one other suggestion if you haven't taken a look above were my other 2 ^^

 

In regards to the cruiser's spotlight, from what we see on the video, the spotlight is instantly positioned to the player's screen if he's facing a different direction, the spotlight should slowly move into the new position rather than a teleport feature.

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15 minutes ago, George said:

Fantastic, great work, seriously.

 

EDIT: Just a suggestion in regards to purchasing a vehicle, there should be a certain 'podium-like' object where upon previewing, via client-side; this allows players to not troll by parking/idling in the purchasing area but instead a specific spot reserved for previewing vehicles.

 

Another suggestion, in the area of which your vehicle is first purchased, there should be a 'zone' where vehicles can't drive into the zone, but only vehicle's that were purchased may drive out.

We use dimensions/virtual worlds to prevent the above, when you're in the vehicle store you won't see other players vehicles.

6 minutes ago, George said:

@Daniels one other suggestion if you haven't taken a look above were my other 2 ^^

 

In regards to the cruiser's spotlight, from what we see on the video, the spotlight is instantly positioned to the player's screen if he's facing a different direction, the spotlight should slowly move into the new position rather than a teleport feature.

We may look into smoothing it in the future, for now, the player can also drag the mouse to drag the spotlight as shown in the video.

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2 hours ago, Daniels said:

or purchases made on credit where the character or faction will make monthly payments towards their mortgage.

 

2 hours ago, Daniels said:

you can also rent a vehicle for a limited period of time.

Both features sound great!

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