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Crane

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Crane last won the day on October 14 2020

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About Crane

  • Birthday 02/27/2000

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    Chaotropy
  • Discord
    Crane#9437

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    Male

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    Crane

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  1. I've found the data for those decals so I guess it might be a bit clear for devs how to implement them in-game so probably if @Yannick has some spare time on his hand we might have it soon :P
  2. Added a poll so put in your votes :) I think what you're referring to are hair tattoos which I guess /might/ be implemented soon.
  3. Script Suggestion What would be the name of the script(s)?- Add-on Clothes What kind of script(s) are you suggesting?- General What is the suggestion?- To add in more clothing variables to the server; I've put together a pack that works as an add-on meaning that it won't be replacing any of the existing vanilla clothes. Initially I had this idea of adding in more textures, decals, and accessories to PD and FD outfits via EUP packs but then I figured that I might as well drop in a bunch of other casual drawables, hairstyles, and a few props to both male and female characters so we'd have more variety in clothes in-game and more characters customizability. I've added more than 100 drawables to each gender and more than 300 textures so I won't be able to show everything but I'll link below images of a few clothes and hairstyles from the pack. What are the advantages?- - More variety to clothes and clothes to fit pretty much all factions and a few other scripted jobs. - More hairstyle varieties. - More immersive good looking clothes, similar to real life clothing. - All the hard work is taken off the devs as I've done all the work on the pack What are the disadvantages?- Relatively big download size (can be shrunk down a significant amount though). Do you have any resources to support our scripters in making said suggestion?- the archive file in which the addons are placed. How would you go about implementing this idea?- I've already set the pack up all I need is a green light for devs to push it onto the server.
  4. Added a package installer that also support soup objects + soup lights.
  5. Script Suggestion What would be the name of the script(s)?- Duty Weapons What kind of script(s) are you suggesting?- Items What is the suggestion?- To have duty weapons removed from the /duty script so they could be spawned once in-game and issued respectively to their holders rather than having it constantly spawning/de-spawning every time you /duty. Also each weapon should have a serial number so it could be stored in PD's database and linked to its holder - serial number could probably also have a distinct letter or first couple digits to be able to tell PD's duty weapons and other legal/illegal weapons apart. What are the advantages?- - PD officers can keep their duty weapons whilst off duty - Less buggy system - More realism and better system overall in my opinion What are the disadvantages?- None that I can think of. Do you have any resources to support our scripters in making said suggestion?- ¯\_(ツ)_/¯ How would you go about implementing this idea?- ¯\_(ツ)_/¯
  6. Hello fellow mappers! Recently I found out about Map Builder pack which contains over 1400 object of various walls, floors, roofs, and a few objects for interior decorations. I managed to cut down and resize the pack to ~360 objects that I thought would be most useful for mapping your custom interiors. Soon enough we're gonna have this pack in the server so I thought that I might as well share it in here so y'all go wilding with your maps How to install? Manual Installation: Installing using oiv package: I didn't take screens of all the objects on the pack but here are a few I took: If anyone got any trouble setting this pack up or have any questions hmu on discord! Special thanks to @Effect for bringing this pack to light and for making this shower prop
  7. I'm pretty sure we're gonna have a /look command similar to the way it was back on MTA where you could note down physical attributes of your character and what not as well as a new advertisement system being in the pipeline. I also would like to a script where people could send each other their location by phone this would be pretty handy at times though - if you didn't know - we currently have a similar command for setting GPS markers on interiors which is /gps [Interior ID]. But yeah all in all I'd like to see these stuff in game!
  8. There already is an animation in the base game quite similar to the one in the video which is "/canim amb@world_human_security_shine_torch@male@enter enter false true true true 0" How scripters would attach the torch to the ped's hand and toggle it on is beyond me.
  9. Script Suggestion What would be the name of the script(s)?- Improve commands syntax in-game What kind of script(s) are you suggesting?- General What is the suggestion?- Change the commands syntax to be more descriptive and comprehensive for regular players use; For example, addressing a simple command such as /ad, its syntax is /ad [phone Number] [b Share Location] [str Message] in which players can't figure out how to use the share location function properly because they're not told what to have in the parameter for an input, and that's basically how it is for most commands having some sort of obscurity in their usage. What are the advantages?- Have a clear and laid out descriptions for commands making them more accessible to use. What are the disadvantages?- Can't think of any. Do you have any resources to support our scripters in making said suggestion?- I don't have any but I'm willing to help make descriptive syntax for commands if need be. How would you go about implementing this idea?- ¯\_(ツ)_/¯
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