Jump to content


  • Content Count

  • Joined

  • Last visited

  • Days Won


DxRK last won the day on July 30

DxRK had the most liked content!

About DxRK

  • Rank
    Veteran Member
  • Birthday December 21

Contact Methods

  • Discord
    DxRK #5227

Profile Information

  • Location
    United Kingdom , London

Game Information

  • Ingame Account

Recent Profile Visitors

4,873 profile views
  1. ⊰ Sandy Shores ⊱ After settling into Paleto Bay with his mother, Jordan started working two jobs until he was able to move out into his own and rent out a trailer located within Sandy Shores where he would come across a run down tattoo parlor that he would work towards being to purchase but moving to Sandy Shores would become a huge turning point in the life of Jordan. Within the first week of living in Sandy Shores, Jordan met Marcus "Sully" Sullivan, the president of the Vikings Motorcycle Club who started to teach Jordan how to ride motorcycles, influencing Jordan to buy his own bike but due to the low funds, it would end up being a rusty and broken down Western Motorcycle Company Wolfsbane (Ratbike) which would allow him to start doing rally races with the other members of the Motorcycle Club, members that Jordan would end up becoming close with. ⊰ Vikings MC ⊱ After getting close with all the members of the new and aspiring Motorcycle Club, Jordan would start hanging around the Longhouse more often, eventually quitting his two part time jobs and picking up a job as a bartender at the bar. This allowed him to get closer to all the members and the President of the club, Sully who he started seeing as a father figure. It wasn't long until he would receive the Prospect patch, becoming a member of the club and quickly becoming the Treasurer of the Vikings where Jordan would start getting involved in the illegal activities of the Motorcycle Club whilst still sticking to the sidelines, away from all the action but not before making his bones by joining the other members on a highway robbery of a delivery truck to steal booze and stock the bar. As the Treasurer of the Club, He would start managing the finances from the legal side of business within the motorcycle club, laundering the Ill-gotten gains of the Club and advising the President on business ventures which would provide a bigger cash flow, aiding in the growth of the Vikings. Spending every day at the Longhouse and around the members meant they were no longer a gang or just a club, the Vikings became a family away from home, they were all brothers. ⊰ Louisiana ⊱ Jordan would continue to launder the money for the Vikings, aiding them on minor jobs from time to time for a while until finding out that his mother's health was starting to become a concern, getting worse as the days went on. Jordan would drop everything, hang his leather cut up and gather all his Ill-gotten gains, making a break for the highway on a 1900 mile trip down south to the state of Louisiana where he would move his mother back into her home state as a final thank you. This expense would put Jordan back to square one, with no direction in life and facing a financial crisis. No longer being able to make his money through laundering, Jordan would sell both his vehicles, including his beloved and iconic Lowrider which was a tribute to his older brother and father, both serving jail time for drug trafficking, distribution, criminal possession of a weapon and second degree murder. This money would allow Jordan to maintain the property and provide for his mother but it wasn't long until he would face financial problems once again, with no stable income, Jordan would turn to illegal cage fighting on the streets of New Orleans. "The cost of freedom is always high, but Americans have always paid it. And one path we shall never choose, and that is the path of surrender, or submission" - John F. Kennedy. (Thank you to everyone involved in the Vikings MC and growth of it for the amazing roleplay)
  2. haha happy birthday to my mate hope you have a good one x

    1. Vubstersmurf


      Thanks mate xxxx

  3. wouldn't trust you with a common cough let alone surgery eeeeee
  4. I'd love for there to be a form of logs like there were on MTA as it would have a lot of benefits like you stated, it would make it a lot easier to VM as you wouldn't have to take a screenshot of each block of text and it would also allow people to make nicer and less choppy screenshots. I know that RageMP has a textfile which has lines of output from characters but because RageMP and MTA are written in different languages, the text files are different and it's harder to sort the logs from RageMP files. If there was a way that scripters on Owl would be able to make a way that would create a text file containing all outputs from the player along with timestamps, it would be perfect but I'm not sure if that's possible. (Might be wrong though)
  5. how are the kids lars larson f1 driver

    1. Mogs


      claiming like lars used to

  6. I've just checked and it only allows you to send money to a character, not an actual faction.
  7. Script Suggestion What would be the name of the script(s)?- Bank Account Transfers What kind of script(s) are you suggesting?- Banking What is the suggestion?- With the increase of player owned factions, especially legal factions which offer services and host events like Sabre Ltd, Paleto Bay Waste, etc, players should have the ability to transfer money from their personal account to another persons account or to the account of a company (faction) in order to pay for services such as a security company completing installation of security systems for a player or faction specializing in events hiring a security firm faction. What are the advantages?- -Allows factions to keep track of their finances and income - Allows Players/Factions to pay other Players/Factions for services/events. - More Realism - Actually allows faction owners to put their money together to place into the companies bank account for use when purchasing assets such as businesses or paying for services. - Beneficial for both legal and Illegal factions (If they launder their money properly) What are the disadvantages?- - Can be abused by alt to alt transfers (Pretty sure detection and prevention measures can be put in place like in MTA to prevent this. Do you have any resources to support our scripters in making said suggestion?- N/A How would you go about implementing this idea?- N/A
  8. This would limit it more than admin presence will. Here's an example : You're trying to break into a small shed located in Sandy Shores, there's 30 players on and four of those players are all police officers who are on duty but they're all dealing with a situation or are on patrol at Paleto Bay which prevents you from being able to do the break-in. This only becomes a bigger problem if the server expands into more areas such as central Los Santos. It's a lot harder to get four/seven police officers within a certain area to meet the radius limitation than it is getting one or two admins on who would be able to supervise the situation. With an admin, they'll supervise the situation and observe how you're doing it, most of the time, depending on how you go about the break in or the area you're doing it in, Admins will do /911 and call out officers to the situation.
  9. The script jobs are only there to get new players familiarized with the server and used to controls and interactions, once you reach the max level of that job (Which doesn't take that long), it no longer gives you money in order to promote going out and joining a faction or creating one yourself so that you could go out and RP instead of doing script jobs by yourself. The NPCs are just put in place so that places like gas stations and 24/7s wouldn't have to rely on players to sell items or to be open. The NPCs allow those places to run 24/7 and if you're referring to the Illegal faction NPCs that sell guns, I believe those are only in place for the time being until FT start doing drops through RP like they used to back in MTA (I could be wrong here though). Back onto the topic of lock-picks, the lack of admin presence and supervision is what led to 100 interiors being broken into and admins then had to balance doing reports and refunding generics or spawning new ones in which just leads to more problems as people start getting impatient with the reports. It's a measure to prevent things like this from happening again, so that people can't go out and spam lock picks until an interior opens up and that it actually enforces good RP as a standard. As for the amount of admins currently on the server, If I'm not wrong, admin applications are currently being processed and new admins will be announced soon which means there will be more on the server at a time and this server is still currently in the early beta stages with a low playerbase.
  10. I think a lot of people would disagree with making it level based as it makes it more RPG-ish and there would be a small amount of people who would try to just get this skill up so that they could break into anything they want rather than focusing on RP. The best way to go about this is, if you want to make a character who specializes in lock-picking, develop the character by using practice locks and taking screenshots of your RP to show that this is a skill your character would be familiar with once you take it to a real situation such as breaking into a house.
  11. I was stating that anyone has the ability to go out and buy lock picks if they really wanted to, making it unrealistic to limit the amount of them present on the server. However, when you talk about who actually has the ability to use them, it's an entirely different discussion. A lot of people just assume lock-picking is really easy and quick just because they've seen movies or seen youtube videos from people who specialize in lock-picking. A good example of people who are experienced with lock-picks is a youtuber who goes by the name of lock-picking lawyer, If you watch any of his videos, you'll see how quickly he's able to pick locks without any issue but if any normal person tried to do it, they'd struggle with the lock and would most likely end up breaking the lock-picks. @ResidentPeach was correct when saying that skills like these have a really steep learning curve as it's a really niche hobby that people struggle to get into sometimes, it takes years of practice to be able to unlock various different types of locks and be able to do so in seconds. This is why I stated that the best way to go about this is just have the lock-pick item (A generic) and not give that item an ability to unlock doors like the door ram had in MTA but to get an admin to supervise the situation instead, making it fair.
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy and follow our Guidelines.