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MTA Trial Administrator
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Everything posted by Mogs

  1. hey zac man hope your alright

    1. OhhPixelz


      in the gutter at the moment pal

  2. The only thing PD can do is take vehicles from the impound lot for their own use. There's restrictions in place, as I said, that restrict government agencies such as PD and BoTS from selling impounded vehicles.
  3. PD used to do this, but I believe there's regulation in place to prevent it now.
  4. Name: Howard Sweeney Comment: what the hell
  5. happy birthday mate the big 16 x

  6. Username: Jimedy Ticket number: 18
  7. You can't blame this on the use of binds, you tried to make a bind yourself judging by the logs you posted. Regardless of whether you tried to run them over or not, or weren't given a change to run them over, you still disregarded afterwards. If you failed to run them over, and you knew they have a gun then common sense dictates that you don't chase them, and certainly do not attempt to ram them off the road. As I said, this appeal is denied. If you have any new evidence, feel free to PM me on discord.
  8. But the fact of the matter is, you didn't run them over. I don't see how your intentions to run them over is relevant here, you have to act upon it for it to be valid.
  9. Run them over? They were in the car. When the admin told you all to re-rp, you didn't once attempt to run them over.
  10. You were given a re-rp, and you acted the same way. When something doesn't go your way ICly, we don't then give you another chance to do something differently. I don't know what you're referring to, giving you chance to type in that situation wouldn't change the outcome. @7Toretto
  11. After reviewing the logs, and the following video: In the video, Lamar Smith RP'd pulling out his gun prior to leaving the scene and shouted at you to leave. Instead of leaving and contacting the police, you instead took the matter into your own hands and tried to ram the kidnappers, essentially disregarding your life. Although Lamar didn't push his bind at the time of shooting, he never RP'd putting it away so it is presumed to still be in his hand, so there was no need to roleplay it there. Unless new evidence comes to light, I'll be denying this appeal. @7Toretto
  12. Hello, I'd first like to start out by saying that your English and roleplay is truly questionable. Every situation that you're involved in that doesn't go your way, results is an OOC mess. Moving on from that, I've read through the logs of the situation. On the first occurrence, you tried to intentionally ram someone holding a gun. However, that was Re-RP'd from what I can see. The logs don't really show what happened during the Re-RP that caused the CK, the only thing I can see is your attempt to make a bind. Tagging @7Toretto and @Mahjarrat to explain the events leading to the CK, anything before that was voided or reversed is irrelevant.
  13. If I require your input on the situation, I'll tag you. Until then, please do not comment and clutter the threat.
  14. This isn't a thread for everyone to put their opinions. No further comments unless you're tagged.
  15. Hello, I'll be handling this appeal. I'll read over the narrative and speak to the handling admin and give my verdict shortly.
  16. **An announcement would be sent to all ticket holders**
  17. Username: Jimedycriket Ticket number: 18
  18. I've tried with my macbook but the best way is to just assign like 100gb to bootcamp and use that
  19. For anyone playing, we'll be using the following collection on the server: https://steamcommunity.com/sharedfiles/filedetails/?id=1585923010 I suggest you download the textures in advance to avoid any problems. Furthermore, you're required to have Counter Strike:Source installed on your GMOD, else there may be missing textures. You can download the textures here - https://fragboss.com/gmod-textures-fix-css-textures/ - It's a small download, just need to extract the file in the .rar into steam/steamapps/garrymods/garrymods/addons - You only need to download the textures, not the maps. Any questions, feel free to HMU on discord - Mogs#1353
  20. Los Santos Police Department "to protect and to serve" Pursuit Policies & Procedures Recently there have been an abundance of situation reports and undocumented pursuits where the fleeing suspect is lost, injured or even killed as a result of the actions by members of this department. This document will outline new policies which each officer must immediately adhere to, and will contain information on how to properly conduct a chase and what to do once you lose visual of a fleeing suspect, as well as any other relevant information. First of all you should all be aware that there are audio and video equipment installed in all LSPD cruisers which will record the entire duration of the pursuit. Officers should ensure that this equipment is recording until the pursuit ends and the suspect is detained. There are no exceptions to this. If an officer fails present any pursuit recordings when requested, they will face disciplinary action. Officers engaged in pursuits should also have their blue lights and sirens on at all times. It should also be noted that officers involved in continuous pursuits that enter other jurisdictions (Las Venturas and San Fierro specifically) are authorised to enter these jurisdictions to pursue and effect an arrest on a suspect. Procedures for Emergency and Pursuit Driving When engaging in a pursuit or responding to a pursuit, you will always drive with due regard for the safety of the public. When an officer exceeds the speed limit under the exemption for emergency vehicles, it does not protect the officer from any consequences of reckless driving and disregard for safety. Therefore the officers driving and speed must be reasonable given the circumstances, and the officer should take into consideration: Seriousness of the offender and the knowledge of previous incidents. The road speed limit. Pedestrians and traffic. Road conditions, weather and visibility. Type of vehicles already involved in the pursuit, and the state of those vehicles. Officer's capability to drive at high speeds and their familiarity with geography. When engaged in a pursuit you must operate both blue lights and sirens. An officer who heavily exceeds the posted speed limits must have reasonable justification to do so. Officers engaging in and responding to pursuits will take due care with approaching intersections, and must reduce their speed until the intersection is clear and all traffic has yielded right of way. Vehicles not equipped with blue lights or sirens will not be operated in pursuits, and should not respond to pursuits. They must also always obey all traffic laws. Procedures for Pursuits - Primary Unit From this point forward, only sworn officers are able to initiate and lead pursuits. This means that any rank of Police Officer II may do so. It is important that throughout the pursuit the lead unit or scene command (Scene command takes superiority) should weigh the need to immediately apprehend the suspect against the dangers the pursuit is causing to civilians and property. The danger itself that is caused by the pursuit is not justification as to why the pursuit was continued. The lead unit should take into consideration the threat to life, and damage to property. If a pursuit is stopped at any time, all responding units should work to obtaining evidence to submit an arrest warrant on the fleeing suspect. The responsibility for the decision to engage or continue a pursuit is on the lead officer. Before engaging and during the pursuit, an officer will consider the following factors: The seriousness of the crimes committed by the suspect; The danger the pursuit and/or the suspect presents to the officers and citizens; The location of the pursuit and the general traffic (Residential neighbourhood, busy street, open highway etc); Traffic conditions and the weather conditions. Speed limits. The use and involvement of weapons (more specifically firearms). The condition of the LEO vehicle (I.e the damage sustained; is it functional for safe operation?); Whether the suspect can be apprehended at a later date with less risk, and less potential violence or danger to the public. The leading officer engaging in the pursuit must immediately notify dispatch that a pursuit is underway. The officer should state their call-sign, the reason or suspected offenses for the pursuit, location and direction of travel of the suspect, the suspect's vehicle information, the number of occupants and whether there are weapons involved. Procedures for Pursuits - Secondary Units A secondary unit is any unit that is actively engaged in a pursuit, after the primary unit notifies dispatch that they are engaging in a pursuit. The second unit in the chase will assume responsibility for radio communications. At no time will police vehicles pass each other while engaged in a pursuit unless vehicles are required to change position, and it can be done safely. Changing positions must be clearly communicated between officers, and they must acknowledge the intended actions. Secondary units will maintain a safe distance from the primary unit to avoid any accidents, but they should remain close enough to attend as backup assistance when required. If the primary pursuit unit becomes disabled, then the second unit in the pursuit will become the primary unit. Procedures for Pursuits - Unmarked Vehicles & Off-duty Officers Any unmarked vehicle that is equipped with sirens and blue lights are authorized to engage in a pursuit if there are less than three marked units taking part in the pursuit, or if they receive permission from a supervisor or a higher ranking Command Member, or if the primary unit requests more officers. An unmarked unit may initiate a pursuit, and therefore may remain in the pursuit until the suspect is apprehended or the pursuit is called off. Under no circumstances should any officer engage in a pursuit whilst off-duty. Any on-duty officer cannot engage in a pursuit using a personal vehicle and any unauthorized plain clothes officers should not engage in a pursuit. Procedures for Pursuits - Helicopter and Motorcycle Units Once a helicopter unit has visual contact of the fleeing suspect, they may assume the responsibility as the primary unit. All ground units should continue their pursuit on the suspect, whilst the helicopter unit relays regular updates on the suspects location and direction of travel. The supervisor in the pursuit should regularly evaluate the risks and hazards relating to the pursuit, and decide whether it is worth disengaging ground units. Motorcycles are authorized to initiate a pursuit, however, they cannot engage on an ongoing pursuit unless the pursuit involves a motorcycle. If a motorcycle initiates a pursuit, the motorcycle should allow a marked unit to take the primary position when possible. The motorcycle must then disengage from the pursuit all together unless instructed otherwise by a supervisor. Procedures for Pursuits - Dealing with fleeing Motorcycles Dealing with a fleeing motorcycle can be difficult, and can end up in serious injuries if not correctly done. Officers should exercise due diligence in these situations and seek appropriate methodology and tactics to bring the suspect to an eventual stop without causing any serious bodily harm. If the suspect is a risk, and their name and vehicle descriptions are known then officers may opt to stop the pursuit in order to file warrants on the suspect and apprehend them at a later date. This should be done if there is considerable risk involved. Intentional ramming and spike strips will not be used on motorcycles unless deadly force is authorized. Officers should allow for a motorcycle unit to engage in the pursuit, and allow for them to take primary unit in order to maintain the pursuit when the fleeing suspect takes routes that are otherwise imposed. Procedures for Pursuits - Use of deadly force When dealing with a pursuit on an offender who has committed, is committing, or is about to commit a life-threatening felony then there could be justification for deadly force in the apprehension of a fleeing offender. Deadly force should only be used when threat to life is obviously existent. Officers should consider before using deadly force that the death of the violater will prevent immediate serious bodily harm, or immediate death. When using deadly force, an officer may use a firearm or uncontrolled contact to neutralise the suspect. An example where this can be used is if the fleeing suspect has assaulted an officer or civilian with a deadly weapon during a pursuit, or there is actual assault with their motor vehicle. Supervisor Responsibilities In a pursuit, the highest ranking supervisor should be taking command over the pursuit, and thus has responsibility for the pursuit and will ensure compliance with all policies. A supervisor is anyone above the rank of Police Officer III+1. When deciding whether a pursuit should continue, the supervisor should consider: The seriousness of the crimes committed by the suspect; The danger the pursuit and/or the suspect presents to the officers and citizens; The location of the pursuit and the general traffic (Residential neighbourhood, busy street, open highway etc); Traffic conditions and the weather conditions; Speed limits; The use and involvement of weapons (more specifically firearms); The ability of the pursuing officer to keep control of the their patrol vehicle; The speed of the pursuing officer and that of the suspect. The supervisor should only allow the pursuit to continue only after the risks created by the pursuit are carefully weighed against the need to continue the pursuit. A pursuit should not normally involve more than three units. The supervisor may request for additional units if deemed necessary after evaluating: The nature of the offense. If you're dealing with a felony then it's more likely that more units would need to be requested; The number of people involved and the possibility of weapons involved; Whether the pursuing units are on Lincoln or Adam patrol. Whether clear facts would warrant additional units, or if the involved units request additional units The supervisor may maintain a pursuit as long as it is reasonable to do so. However, a decision to terminate the pursuit may be the best course of action. The supervising officer and the officers involved in the pursuit should continually question the risks involved in the pursuit, and with the supervisors final call the pursuit can be terminated. A pursuit will be terminated: If, in the opinion of the pursuing officer, there is unreasonable danger to any officer involved or the public which is as a direct result of the pursuit. If prevailing traffic, roadways and any environmental conditions create unreasonable danger if the pursuit is continued. If the fleeing vehicle's location is no longer known, or if the vehicle is travelling an increasing distance ahead of the pursuing police vehicle and there is no reasonable means for the primary unit to keep up. When notified to do so by the supervisor or any Command Member. When communications with the supervising unit is lost. Officers will not pursue a fleeing vehicle that is travelling into opposing traffic. Officers can continue if there is no opposing vehicles in the oncoming lanes of travel. When the identity of the suspect is known, and he does not present an immediate danger, a supervisor will consider terminating the pursuit. The supervising unit will use discretion and sound judgement to determine whether or not to continue the pursuit. If the pursuit is terminated officers must immediately notify dispatch and officers must be given the last known location and direction of travel, as well as all known descriptions. The termination of a pursuit does not prohibit an officer from following the vehicle, as long as they are complying with all traffic laws. Spike Strip Usage Officers may use department issued spike strips in order to prevent a pursuit or to intercept a pursuit by slowing or stopping the suspect. An officer, with permission from the Supervisor in charge of the pursuit or a higher ranking Command Member, is authorized to intercept the pursuit by deploying a spike strip at a safe location before the pursuit arrives at the officer's position. Officers shall not attempt to outrun a pursuit or pass the vehicle being pursued to achieve this. Officers are, however, authorized to use all emergency equipment to respond to the spike strip location quickly. The supervising officer shall monitor and assist all units in coordinating the deployment of the spike strip. Prior to deploying a spike strip, officers will consider the following factors: The proximity and danger of the public; The position of the spike strip and near-by property; The proximity and danger of officers and police vehicles and equipment. The deploying officer should also be able to, from his position, clearly observe any vehicles involved in the pursuit and any other traffic as it approaches. In addition, the officers must also be in a position where they can maintain cover from the moving vehicle. Spike strip should not be deployed: Close to major intersection; On motorcycles, or vehicles with two or three wheels (Unless deadly force is authorized); On streets with heavy traffic; On streets with heavy pending construction; On bridges or an overpass; On a wet or loose surface. When an officer deploys a spike strip, they must immediately inform dispatch and the pursuit supervisor with the location of where the spike strip was deployed and advise units involved to continue the pursuit following the deployment. Controlled Contact If pursuing officers are involved with a fleeing offender that is causing some level of danger to the public, they may use contact in an attempt to stop or slow down the offender. This can be done by ramming or PIT maneuver. All sworn officer should be able to correctly PIT a fleeing offender. Ramming and a PIT maneuver must be executed on an open road where there is NO risk to any persons or property, and it cannot be executed at high speeds. When either are executed, officers should box in the suspect immediately after to prevent the suspect from fleeing once again. Hot Pursuits Hot pursuit is a pursuit by a law enforcement officer and implies a pursuit without any reasonable delay. The purpose of a hot pursuit is to prevent the suspect escape, prevent destruction of evidence or effecting arrest of a suspect. It should be common knowledge that entering private property during a hot pursuit is NOT exigent circumstances. When chasing a suspect into private property there are a few things you should consider: An officer can enter a private premises following a pursuit without a warrant if it is likely that someone is going to be injured/killed unless immediate action is taken OR there is probable cause to suspect that the suspect is physically present in the building at that moment in time. An officer can enter a private premises following a pursuit without a warrant if it is likely that crucial evidence may be destroyed, or if the officer reasonably believes that the contraband relating to a criminal investigation is about to removed or destroyed. An officer can enter a private premises following a pursuit if they believe that in urgently doing so they will save lives, prevent serious bodily harm or control public catastrophe. In other circumstances, an officer should file a warrant to enter the private premises. If an officer is unaware of what to do in this situation then they should approach a supervisor, failing that they should secure a warrant to avoid breaching these policies. Officers are expected to exercise common sense and due diligence when engaging in pursuits. Officers will be liable for any unreasonable and careless acts, and will be personally and financially held accountable for any injuries, damages or otherwise sustained due to recklessness or breaching of policies and procedures.
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