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Showing content with the highest reputation on 09/10/2019 in all areas

  1. 7 points
    MTA is not abandoned nor is it being abandoned. The reality is that MTA as a platform, as a whole, has a declining English speaking playerbase. This is evident by the top servers listed if you look at any given time. The vast majority of them are not roleplay and if they are, they are some other language, notably Russian, Portuguese, Spanish, and Arabic. Other English roleplay servers of any stature are virtually non-existent, further showing that as well. The quality of applications received on MTA directly reflect this as well. Copy pasted applications are quite common and appeals made on denials in the UCP are almost impossible to read. The English MTA roleplay community as we all now know is relatively small. The same people transitioned from vG to rG to uG to Owl, etc. Many of those people roleplaying from years ago lost interest. I don't blame them, I've been on MTA since 2009 and it is an old platform, no doubt. This does not mean that we are abandoning MTA. There are plenty of people who still want to play it or who will experience it for the first time. This has been said dozens of times at this point in various announcements, Discord messages, etc. We will continue to have MTA for as long as people wish to play it. We cannot force staff members to play only on MTA or V, we cannot force players to log on. All we can do is continue to provide it as a platform to roleplay on, which we are doing. We even have very recent script updates for MTA, so the idea of it being abandoned is just not true.
  2. 6 points
    Hello, I'd like to address the situation of MTA, and in general the future of it, as most can say that it is outdated, the playerbase is declining and so forth but, that does not matter that the project should be completely abandoned and eventually be closed. Even with the new platform, and the main point brought up these days that MTA is outdated, that does not mean it should be completely abandoned, and even at the current stage of OwlV, it seems that the UAT and staff in general hoped to achieve something with the new project, completely leaving MTA behind, which will more than likely cause MTA to shut down in the upcoming months or so if nothing changes and no incentive will be put from the UAT and staff itself in general. Now I'd like to address people like @Chaos questioning, is there any incentive or motivation whatsoever of keeping the platform alive, or active ? Because at the current moment, it seems that the project is completely abandoned, and left for it to be eventually closed, because there is simply no actions being taken and absolutely zero effort is being put to ensure that the project stays well or at least active. And even anything related to MTA, most of the time gets ignored by staff, as it would almost appear that the project does not exist for them anymore. Lastly I'd like to hear other people's opinions on this matter, and perhaps what actually should be done, instead of complaints about how MTA is old etc, If you have anything you'd like to point out and wish for it to stay active and well as it did before please feel free to voice your opinion on this matter, because there will be always be people that wish that it keeps active, but they cannot do it themselves, as some effort has to be put in from staff itself.
  3. 6 points
    Did another small update tonight and added to the post. Figured they were important enough not to wait for tomorrows update.
  4. 5 points
  5. 4 points
    Chibsie

    TRM - Screenshots

    Drowning Sorrow
  6. 4 points
    Vubstersmurf

    [Mapping] Add more forestry

    I highly doubt it'll cause lag however I do think we should focus on other things before looking at scenery aesthetics. This is still beta and also scenery mods would be cool I do think we should be looking at actual script suggestions that help improve peoples roleplay. Once we are out of beta stage then maybe (and a very big maybe) we could look at improving the surroundings.
  7. 4 points
    Script

    The Vikings Motorcycle Club

    now that's effort there. good job, Doug.
  8. 3 points
    Cod3oz

    [Vehicles] - Credit System

    Script Suggestion What would be the name of the script(s)?- Improvement of the credit system What kind of script(s) are you suggesting?- Vehicle script. What is the suggestion?- The suggestion is to allow people to not have to wait for all the paydays to pay for a car they got on credit. But to be able to pay sums of money into the total price, to knock paydays off of the paydays remaining, or pay it fully so the vehicle is no longer on credit and is fully owned by the player. What are the advantages?- - Realism, as this is literally something that is possible IRL. What are the disadvantages?- None which i can think of. Do you have any resources to support our scripters in making said suggestion?- I do not. No. How would you go about implementing this idea?- Able to help out with suggesting with ways this can be done.
  9. 3 points
    DxRK

    The Vikings Motorcycle Club

    Thrills & Bills Due to the Clubhouse bar gaining so much popularity from the public, it wasn't long before they started running out of alcohol to sell so to keep costs low and profits high, the Vikings Motorcycle Club decided to best way to do so was by hitting a liquor delivery truck supplying supermarkets with stock at midnight and managed to pull it off, providing a large supply of alcohol, allowing them to continue running the open bar.
  10. 3 points
  11. 2 points
    Dougie

    The Vikings Motorcycle Club

    The Vikings Motorcycle Club Better to fight and fall than to live without hope It all started with a simple thought, the one you only have with a rattling fuel tank between your legs and a long road ahead. Marcus Sullivan was tired of sharing the asphalt alone, and despite being inspired by the several clubs he came across throughout his travels around the US, he never felt he really fitted in with them. All he wanted was to have a sense of brotherhood that you can only get when sharing the road with likeminded people. Cattle die, kinsmen die; the self must also die. I know one thing which never dies: the reputation of each dead man Within a few days of riding around Paleto Bay, Sullivan bumped into a man called Asai Yoshimoto, aka “Jap” who he found shared his obsession for Motorcycles. After only a couple of days of knowing each other they founded The Vikings Motorcycle Club, with the goal of building their own valued club and shaping it into one that others would be inspired to join. Whilst setting up the foundations in San Andreas’ finest, Stab City, they began to recruit members to ride for their cause. Working out of a pithole of a trailer wasn’t easy for them, but due to low funds they worked with what they had, with the continuous aim of helping others and becoming a supporting role in their local area. Where you recognise evil, speak out against it, and give no truces to your enemies During a midnight ride, the three current members of The Vikings; Sully, Jap and Cheeks, stumbled across a bar on the outskirts of Sandy Shores. The building itself was large enough for the club, with a full stock of alcohol to keep them drinking for the next week. Truth be told the bar was perfect and was everything the club was looking for as a foundation. The club itself is now growing at an incredible rate with new members joining every day. With their fortune going from strength to strength only Odin himself can tell what will happen next. One thing Sullivan does know is that they will use any means possible to protect those who matter the most to the club. The Community and family. (( This thread will be continuously updated with screenshots and backstory as the faction develops - Anyone who roleplays with the club may post screenshots on this thread)) Faction CK Clause: Those who associate with the faction may be CKd by leadership at any time if they fall under one of the below guidelines: 1) Provoking members of the faction/associating with the faction in illegal activities. 2) Betraying the faction through snitching, leaking information or stealing from higher ranking members. 3) Attracting unwanted attention by rival factions or Government Departments such as the Sheriff’s department by provoking or actions that were not authorised by leadership. OOC Rules: This faction has a zero tolerance policy on trolling and rule breaking, those found breaking server rules or trolling will be booted from the faction. ((Vubstersmurf is a boss))
  12. 2 points
    Dougie

    The Vikings Motorcycle Club

    Couldn't ask for better RP'ers to be surrounded by.. You guys make this faction, so let's keep it up. Much love
  13. 2 points
    It was bound to happen. Thankfully the majority of the community has stuck together and at least moved to another platform united. It's sad to see the MTA server vacant, but as many above me have already said times are changing... MTA's English RP playerbase is very much in decline. The only way I can see a GTA: SA roleplay server realistically surviving is to switch to SAMP where there is more active English speaking roleplayers, but that would be a huge effort with rewriting scripts, and would cause mayhem in regards to players losing their stats. Although I would suggest that the UAT have a sit down, and find a solution for the MTA server having no administration in-game. Perhaps recruit staff members who will be solely administrating on the MTA server. Have those who are staff on both RageMP/MTA simultaneously drop some of their roles within the staff team to hand over to administrators who are solely here for the MTA server.
  14. 2 points
    "rip mta owl" in discord chats will not help the current state. Got pretty tired of these jokes to be honest and most of the people are. Not going to repeat QueenC here but like she said, if you want to RP, hop with your friends and do it. MTA server is not going anywhere, it will stay there just like ThatGuy stated above. Personally for me, MTA got boring after playing for few years. As Owl 5 launched, I got addicted to roleplay again. We all get it that Owl 5 is not MTA Owlgaming. Give Owl 5 some time and it will be the same like MTA or even better. It's still in Beta. This topic is quickly turning into Staff bashing type one. But srsly though, stop with that "rip owl mta" jokes, trust me its not even funny
  15. 2 points
    MTA OwlG was great. The management seemed poor to me, specially 2018--->
  16. 2 points
    Sicario

    Sin Town Network

  17. 2 points
    EvilScotsman

    The Vikings Motorcycle Club

    Enjoyed my interaction with yourselves, look forward to seeing what else you develop into.
  18. 1 point
    SUPERIOR COURT OF SAN ANDREAS Traffic Offense Arraignment Court of San Andreas, District of Los Santos The People Versus Mike Cooper Subpart 1. Title. In the matter of the Petition of The People, on the 8th of September 2019, against Mike Cooper. Subpart 2. Body. The People charge the subject(s) with: Reckless Driving Subpart 3. Request. The People demand of the subject Mike Cooper to the following: Financial Penalty of Five Thousand Dollars Subpart 4. Evidence. Exhibit 1. Photos from Scene. Exhibit 2. GPS Logs From LSCSD Cruiser - LSCSD22 Subpart 5. Affidavit of Narrative. On the 8th, of September at roughly 15:25, District Attorney Patrick Masterson, in his personal vehicle, was travelling northbound on Joshua Road in the Grand Senora desert region, travelling at the speed limit when Deputy Mike Cooper, in a Los Santos County Sheriff's Department cruiser, with plate "LSCSD22" made a dangerous and abrupt turn, into incoming traffic, across lanes, turning into #1 Joshua Desert Road. At this time, Masterson pulled over, and left his vehicle in order to address the situation with Deputy Cooper. Masterson's attempts to speak with Deputy Cooper were ignored, and the Deputy, who had been walking the property, returned to his vehicle and left the scene. In an attempt to follow up on the conduct, Masterson made his way to the Sheriff's Department station in Paleto Bay, where he recounted the situation to Undersheriff Foerstel who was immediately able to identify Deputy Cooper as the suspect, from a visual description offered by Masterson. Deputy Cooper, in a following meeting with Masterson and Foerstel, repeatedly denied the incident ever occurred, going as far to say that he had never seen Masterson before, and that he had not been in the area. Deputy Cooper was issued a citation for Reckless Driving refusing to accept it, wishing to seek a court ruling. Subpart 6. Declaration. I, Patrick Masterson, District Attorney for the County of Los Santos, affirm that the foregoing is accurate and true to the best of my knowledge and belief. (( @ThatGuy @EvilScotsman @Urshankov @bartman ))
  19. 1 point
    Script Suggestion What would be the name of the script(s)?- Customizable skin after selecting a premade one What kind of script(s) are you suggesting?- General What is the suggestion?- Once someone has chosen to go with a premade skin, he doesn't have the ability to go back to making a custom skin for his character. I think that's bad, and I think the player should have at least one (1) try to create a custom skin for himself after going with a premade one while building the character. I am saying this because if I've picked a premade skin while building the character and I go on duty as a police officer, I then cannot customize the cop skin and I also have to choose a premade one. And if I really want to customize the cop skin for immersion purposes and whatnot, I am left with the option of creating a whole new character. What are the advantages?- - Immersion - Gives the new player the opportunity to customize his looks, even though he might have gone with a premade skin at first to save time. What are the disadvantages?- - None. Do you have any resources to support our scripters in making said suggestion?- N/A How would you go about implementing this idea?- Well, I guess everything is already there script-wise. Just give the player the option to go back to character building, at least for once (like only 1 try, then 0).
  20. 1 point
    +rep. Only issue is that these friend circles are the only thing that's keeping MTA Owl "active" at this point.
  21. 1 point
  22. 1 point
    no discount in greggs, like wtf mate
  23. 1 point
    MTA itself was not trash in any way. I feel like what was trash and triggered the decrease in players was when people wanted "Legal Virtual Market" That was the first hint that players wanted to roleplay something new. Which got denied in the first place. Only when people left, we got Legal VM and in-game auction house, but ofcourse that was too late.
  24. 1 point
    bigtone

    [Mapping] Add more forestry

    For everyone going on about this causing more lag: don't think a few more trees will destroy someones PC, if it could be tested if this causes significantly more lag than the vanilla map that'd be great. Maybe not necessarily use this mod but something else that adds a bit more forestry as it'd be nice to do any sort of hunting/offroading/hiking RP in a more dense forest + it looks better overall and it's more useful for criminals as well if it's more dense Edit: Did some quick research on the mod, apparently it doesn't affect the FPS (on singleplayer/vanilla V) by more than 10-12FPS less on high settings, and even less on low. The creator claims that they've done some things to make the mod less performance demanding after those numbers were recorded. Still, needs to be tested on the platform OwlV uses.
  25. 1 point
    some clothing objects and details can be a huge ass to see up front only(not saying do this ASAP,just something to consider in the future when other stuff is fleshed out well)
  26. 1 point
    I guess you mean for checking for a bald spot or..? This is probably pretty low on the priority list.
  27. 1 point
    Chaos

    [Vehicles] - Credit System

    We've been talking about this issue internally today, we recognize this is an issue where the amount you pay per paycheque is too high and static, making it almost impossible to rent any decently expensive vehicle. Just replying here to publicly acknowledge the issue and it's been recorded as part of our "todo".
  28. 1 point
    Vubstersmurf

    [Vehicles] - Credit System

    Should work the same with interiors as well. Get bonus at work? Pay more of it off.
  29. 1 point
    Wynters

    Show yourself!

    Have a picture from April, it's a bit older but yolo:
  30. 1 point
    Valkyr

    [Vehicles] - Credit System

    thats how it works IRL so it should work like that here aswell, makes logical sense
  31. 1 point
    DxRK

    [Vehicles] - Credit System

    Really support this suggestion, giving players the ability to reduce the payments remaining by paying a slightly larger sum towards the credit or paying off the credit all in full, especially with factions picking up and players getting jobs, they'll be able to fully purchase the vehicle rather than leaving it on finance. Big +1
  32. 1 point
    Wynters

    The Vikings Motorcycle Club

    Thank you guys for the amazing roleplay last night. I really enjoyed it. And when faced with adversity, never give up. This faction is truly something special for Owl V. Much love and respect to those my character had the luxury of RPing with.
  33. 1 point
    DrJoseEviI

    TRM - Screenshots

    The Boss Man
  34. 1 point
    taytay

    The Vikings Motorcycle Club

    Fuck yeah.
  35. 1 point
    This was fun to watch, thanks!
  36. 1 point
    Sexypotato

    The Vikings Motorcycle Club

    I like the screenshots and reading through your stuff, keep it up.
  37. 1 point
    Kusch

    6IX MURDA BLOCK

  38. 1 point
    Strickland

    Sin Town Network

  39. 1 point
    tree

    Aviation Screenshots

    Had fun flight with our Dodo! Notice how it lands both on land and sea. It is equipped with retractable gear!
  40. 1 point
    Zuclya

    OwlV/MTA

    Personally, I vote Owl V. I mean after taking MTA seriously in the last year and a half, I have come a long way, grown within the community and was apart of the GAT for a short period of time. And to be quiet honest, after the countless hours @Chaos and @Daniels have put into the server, I'm fucking amazed. Sure, V is lacking features but for a BETA, it's great! MTA will always have a special place for me, it's where I became more involved with the community, whether you hate or love me now, I don't care, the fact is MTA is an old platform and it's time to move on. Owl V will only get better and better every single day, with people making bug reports and the developers quickly seeking to fix them, I'm very impressed. As someone who has played other RageMP rolepaly servers such as GTAW and many more, Owl V has way more potential within the upcoming months. Just with speaking with Chaos and Daniels they seem to be highly motivated and driven to bring great features for the server. This is a new beginning which will only get better with time and the involvement of the community making the necessary reports for Chaos and Daniels to fix them. Great job on the beta Chaos and Daniels, your hard work and time spent was worth the wait after all this time! I'm loving my time on Owl V! Cheers to you guys!
  41. 1 point
    Kusch

    The Kosher Syndicate

  42. 1 point
    Rauf

    OwlV/MTA

    Ok. 110% V is better. If you have ever tried playing any other roleplay servers on RageMP, you'd know what a blessing OwlV is (even at its Beta stage). It's a thousand times better than other roleplay servers. It's not only the quality of the roleplay that this community has to offer but the scripts as well. We have to recognize the fact that these scripts have been worked from the ground up. There existed no such scripts before (on rage), @Chaos & @Daniels wrote everything from ground up and hence what we have now as the beta - is actually real great work from their sides. Also, things are getting stable with time. It's been what, 24 hours? It's not their official version, It's a beta, it's meant to be buggy, it's meant to lack features. They will get added with time. And keeping in mind the time it took Daniels and Chaos to fix a lot of bugs after release, I'd say that OwlV is going to be really great, really soon!
  43. 1 point
    zac

    OwlV/MTA

    V 100%, something completely new and exciting. All I ask is that you don't expect it to mirror MTA, because MTA is a project that has a lifespan half of a few peoples ages playing here. With time, suggestions and constant improvements it'll get there x
  44. 1 point
    Urshankov

    OwlV/MTA

    Certainly - I think it's important to note the amount of effort that's been put into it over the past couple of days/weeks with folks working their butts off, both in replicating and fixing bugs asap (great job @Daniels & @Chaos). People who didn't see the prior versions of it when the beta was still closed and in early testing won't realise the drastic steps its taken in a handful of days, let alone a week in terms of both functionality and immersion. Stuff is constantly being implemented (see hotfixes) and honestly it just needs time to stabilise. Whilst the launch may have seemed manic and the occasional relaunch being 'annoying', it was great as it allowed features to be stress tested when the playerbase was 10-20x more than what it was when we had it still private. I know I'd much rather sit through a couple of reboots than allow potentially gamebreaking and immersion destroying bugs to stay.
  45. 0 points
    Beta

    The Pyrite Metal Minds

    L&A, members left owl v ty
  46. 0 points
    WonderPlukkie

    [Mapping] Add more forestry

    *cough* get a new potato *cough*


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